Here are some comparison shots of the K101 Plus next to other devices. On the left hand side of the K101 there’s the power button, on the right hand side a volume wheel. On the top edge of the K101 there’s a Mini USB port for charging the K101, a brightness/function button, a 2.5mm AV-OUT port, an EXT-1 port (to connect the K101 to other K101’s and even to GBA), and the left/right triggers. The GBA slot doesn’t seem to work with old Gameboy classic/color games though. As mentioned previously, the GBA slot can take real GBA games, the K-cart, and GBA flash carts. On the bottom edge of the K101 there’s a 3.5mm audio jack and a reset button, along with the GBA slot. The back features a removable battery cover, behind which you have a replacable Nokia battery. The GBA originally had just A and B buttons, so on the K101 the X/Y buttons function the same as the L/R buttons while playing GBA games. The front has a D-pad, start/select buttons, A/B/X/Y buttons. Here’s the walkthrough of the K101 Plus from the box: The Micro SD slot is spring loaded, and the Micro SD sits flush along the edge. The K-card is sized very similarly to a genuine GBA cartridge. The K-card doesn’t work in other devices (I tried it in my GBA Micro), but it’s pretty nice to get a flash card along with the K101. The system software appears to be contained either directly on the K-card, or on the K101 itself. This uses Micro SD for storage, which is where you would put all of your (ahem) homebrew games. The Revo K101 comes with it’s own GBA flash card called a “K-card”. The accessories are the sort you could pick up for about £1/each from DealExtreme - unfortunately the Micro SD reader didn’t work for me! The K-card I’ll talk more about that supposed screen resolution later. Battery - Nokia clone BL-58 3.7v 890mAh Li-ion rechargeable.LCD - AUO TFT 3 inch screen (960x480 max resolution).Sound - Dedicated SPU hardware circuits.Graphics - Dedicated GPU hardware circuits.Dual Core system - ARM7+ARM9 compatible. Zipped ROM file on-the-fly decompression.Ability to change the power-on and background images.Game preview picture support (based on internal GameID).Built in interrupt controller for cartridge hot swapping.Function shortcut keys (*+L for in-game menu, etc).Top mounted AV-out jack, extension port, mini-USB port, and backlight button.Side mounted system power button and volume adjustment wheel.High-quality LCD with 5 levels of brightness.In-game menu, allows for soft-resetting back to the main firmware menu.Support for standard 3.5 mm headphone jack.Charging via mini-USB cable (powered USB and/or optional wall adapter).Official and Unofficial GBA link cable support (K101-K101, K101-K1 GBA SP, K101-GBA).Full compatibility with normal hardware GBA games and ROMs.Here’s the full run-down of what the K101 Plus can do: Features I didn’t get a chance to try the old 2012 K101, but I’ll assume these are the main issues that users had, so those are some nice changes. The built-in speaker shuts down when you connect the AV cable to TV. Battery uses less power when in standby and when switching the device on/off.
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